Resume

Gaming

Junction Point Studios (Lead Concept Artist) 2008-Presently
Red Fly Studios
(Concept Art) 2008
Aspyr Studios (Concept Art) 2008
Spacetime Studios (Concept Artist) 2007-2008

Illustration

Universal Creative
Dead Dog Entertainment

Chanting Monks
The Horror Express
Vamperotica

Carnopolis Press
Indie Gods
Fantagraphics

Elder Signs Press
Screamqueen.com

Animation

Flinch Studios (Concept Art) 2006
Concept designs for the Ottoland Park

Disney Interactive (Concept Designer) 2006
For this interactive website I created concept designs and environments which were combined with Flash elements.

GeeGuides(Concept Design, Animatics) 2006
For these short educational shows I created animatic storyboards in Flash. When these where approved I designed environments, characters and set the show up for the animators.

Zany in the City (Concept Design, Animatics) 2006
For these shorts I created animatic storyboards in Flash. When these where approved I designed environments, characters and set the show up for the animators.

Sonoghon (Concept Designer) In Production 2005
Concept Designs

Curious George (Head of Layout-Project Firefly studio) 2004-2005
As Layout Supervisor of the Project Firefly division I was responsible for organizing our Layout team and communicating closely with the leadership at Universal. I created all the workbooks for the sequences done at Project Firefly.

Farm Force 2004 (Production Designer-Head of Layout)
For this show I served as both Production Designer and Layout Supervisor. I worked closely with the art director Ethan Long, to create an animated environment consistent with the style of his illustrations. As Layout Supervisor I organized the output of our layout team and created workbooks which established composition, character staging and camera moves.

Spirit Bear 2004
Concept Design

Walt Disney Feature Animation 1994-2004

Brother Bear 2 2004 (Concept Design- Workbook Artist)
For this show I did lighting and environmental concept designs. I also created
traditional workbooks.

Fox and the Hound 2 2004
Concept Design

Emperors New Groove 2 (Workbook Artist) 2004
I created traditional workbooks in the style of the feature film for use as a guide in
lighting, staging and design.

My Peoples (Layout Journeyman) 2004 Canceled
For this production I created Maya "animatic" workbooks. I took simple sets and animated rough characters to create 3d storyboards.

Brother Bear (Layout Journeyman) 2002-2003
For the first year I did Concept Design and Environment styling. I worked closely with Art director Robh Ruppel to create the naturalistic environments for that show. For the second part of the production I created detailed workbooks which reflected the lighting and compositional information required for each shot.

Treasure Planet (Layout Journeyman) 2001-2002
For this show I Workbooked the sequences in Maya- using pre-built models as my guides. Characters and camera moves were added to create a 2d/3d "hybrid" workbooks. I also concept designed some of the village environments.

The Emperors New Groove (Layout Journeyman) 1998-2000
For the first year of the show I did Concept Design- Primarily in the Jungle area sequence. My work is featured in the dvd special edition. For the rest of the production I did tonal Workbooks which reflected the highly stylized "stage lighting" approach of the art direction.

Fantasia 2000 (Layout Journeyman) 1998
Worked on the sequence "The Firebird". Rough Layouts, shot planning.

Hercules (Layout Journeyman) 1995-1997
Clean up layout, Rough layout ,Workbook Artist.

Pocahontas (Layout Assistant) 1994-1995
Layout Trainee under Rasoul Azidani. Clean up Tonal layout

Education

Art Center College of Design . BFA Illustration (1991-1994)

University of Texas, Austin . BA Philosophy (1988-1991)
Honors Degree in Philosophy

California Institue of the Arts
(1986-1988)
Character Animation Program